////////// Q-BE R00T'S {TBR} PUBLIC COOP 1 + 2 --- MAPROT //////////

// Server Side Maprotations...
// WARNING:You can NOT use CubeScript in here!!

// Use the following scheme...
// map:mode:time:allowVote[:minplayer[:maxplayer[:skiplines]]]
// map will be skipped, if minplayer/maxplayer requirements are failed

// map:map filename without extension
//      do only use standard maps and maps from your packages/maps/servermaps folder
//      for the flag modes (5, 14 & 15), be sure, the map contains flag bases

//
// Mode #   Game mode    Long name
// ========================================== //
//  (0)       tdm     |  Team Deathmatch
//  (1)       coop    |  Co-op Edit
//  (2)       dm      |  Deathmatch
//  (3)       lms     |  Survivor
//  (4)       tsrv    |  Team Survivor
//  (5)       ctf     |  Capture The Flag
//  (6)       pf      |  Pistol Frenzy   
//  (9)       lss     |  Last Swiss Standing
//  (10)      osok    |  One Shot, One Kill
//  (11)      tosok   |  Team One Shot, One Kill
//  (13)      htf     |  Hunt The Flag
//  (14)      tktf    |  Team Keep The Flag
//  (15)      ktf     |  Keep The Flag
//

// time:game time in minutes, usually 15 minutes for flag modes, 10 minutes for all other modes

//
// vote:
// =========== //
// (1) allow players to vote for other maps
// (0) only admin can change the map
//

// minplayer:if set, the server will skip the map, if fewer than required players are connected

// maxplayer:if set, the server will skip the map, if more than allowed players are connected

// skiplines:lines to skip in maprot.cfg, after this map got actually played
//            this can be used to select one of several lines, instead of playing all lines

// minplayer and maxplayer numbers are only checked when a new game is picked from the map rotation.
// If the player number changes during gameplay, no action will be taken.


//
// - Maprot - Map Rotation -
//
// : map-name : mode# : time(in min) : allow-votes(1 or 0) : #-of-players(1-20) : skip(1 or 0)
//
//
//



template      :1:60:1:1:8:0


     



// Change this file to make the map rotation different and add more..
// do only use standard maps and maps from your packages/maps/servermaps folder!