////////// {TBR} RECRUITING --- MAPROT //////////

// Server Side Maprotations...
// WARNING:You can NOT use CubeScript in here!!

// Use the following scheme...
// map:mode:time:allowVote[:minplayer[:maxplayer[:skiplines]]]
// map will be skipped, if minplayer/maxplayer requirements are failed

// map:map filename without extension
//      do only use standard maps and maps from your packages/maps/servermaps folder
//      for the flag modes (5, 14 & 15), be sure, the map contains flag bases

//
// Mode #   Game mode    Long name
// ========================================== //
//  (0)       tdm      |  Team Deathmatch
//  (1)       coop     |  Co-op Edit
//  (2)       dm       |  Deathmatch
//  (3)       lms       |  Survivor
//  (4)       tsrv      |  Team Survivor
//  (5)       ctf         |  Capture The Flag
//  (6)       pf         |  Pistol Frenzy    
//  (9)       lss         |  Last Swiss Standing
//  (10)      osok    |  One Shot, One Kill
//  (11)      tosok   |  Team One Shot, One Kill
//  (13)      htf       |  Hunt The Flag
//  (14)      tktf      |  Team Keep The Flag
//  (15)      ktf       |  Keep The Flag
//

// time:game time in minutes, usually 15 minutes for flag modes, 10 minutes for all other modes

//
// vote:
// =========== //
// (1) allow players to vote for other maps
// (0) only admin can change the map
//

// minplayer:if set, the server will skip the map, if fewer than required players are connected

// maxplayer:if set, the server will skip the map, if more than allowed players are connected

// skiplines:lines to skip in maprot.cfg, after this map got actually played
//            this can be used to select one of several lines, instead of playing all lines

// minplayer and maxplayer numbers are only checked when a new game is picked from the map rotation.
// If the player number changes during gameplay, no action will be taken.


//
// - Maprot - Map Rotation -
//
// : map-name : mode# : time(in min) : allow-votes(1 or 0) : #-of-players(1-20) : skip(1 or 0)
//
//
//

 

ac_tropical    :5:10:1:0:20:0       //ctf 10 mins
ac_wadi           :2:10:1:0:10:0       //dm, 10 mins
ac_zanka       :2:10:1:0:10:0       //dm, 10 mins
ac_freight     :5:15:1:4:20:0       //ctf 15 mins
snowy_town_fix :5:15:1:4:20:0       //ctf 15 mins
ac_desert      :2:8:1:0:4:1         // dm, 8 minutes, 0..4 players
ac_desert      :11:10:1:5:12:0      // tosok, 10 minutes, 5..11 players
ac_spaceport   :5:10:1:0:10:0       //ctf, 10 mins
ac_chem        :2:10:1:0:10:0       //dm
ac_desert      :9:8:1:0:5:0         // lss, 8 minutes, 0..5 players
ac_terros      :5:12:1:4:12:0       // ctf, 12 minutes, 4..12 players
ac_toxic       :2:8:1:2:5:1         // dm, 8 minutes, 2..5 players
ac_fuel        :5:12:1:0:10:0       //ctf 12 mins
ac_port        :5:10:1:0:10:0       //dm
ac_snow        :9:10:1:6:0:0        
ac_freight     :13:10:1:4:20:0      //htf, 10 mins
ac_africa      :2:10:1:0:10:0       //dm
ac_tropical    :2:10:1:0:20:0       //dm 10 mins
ac_depot       :5:12:1:4:12:0       // ctf, 12 minutes, 4..12 players
ac_mines       :5:12:1:4:12:0       // ctf, 12 minutes, 4..12 players
ac_fold        :11:10:1:0:10:0      //tosok
ac_werk        :13:10:1:12:13:0     // htf, 10 minutes, 12..13 players
ac_keller      :5:12:1:4:12:0       // ctf, 12 minutes, 4..12 players
ac_desert2     :13:10:1:11:0:0      // htf, 10 minutes, 11.. players
ac_arctic       :11:10:1:0:10:0
ac_complex     :0:10:1:3:13:0       // tdm, 10 minutes, 3..13 players
ac_chem        :9:10:1:0:10:0       //lss
snowy_town_fix :5:15:1:4:20:0       //ctf 15 mins
ac_wadi           :11:10:1:0:10:0      //tosok 10 mins
ac_douze       :10:6:1:5:5:3        // osok, 6 minutes, 5 players
ac_fuel        :13:12:1:0:10:0       //thtf 12 mins
ac_douze       :2:6:1:6:6:2         // dm, 6 minutes, 6 players
ac_derb        :10:10:1:0:10:0      //osok 10 mins
ac_gothic      :5:12:1:4:11:1       // ctf, 12 minutes, 4..11 players
ac_sunset      :14:10:1:4:11:1
ac_shine       :5:12:1:4:11:1
ac_terros      :14:12:1:4:12:0      // thtf, 12 minutes, 4..12 players
ac_urban       :5:10:1:6:0:0
ac_power       :5:12:1:0:10:0
ac_gothic      :13:10:1:12:13:0     // htf, 10 minutes, 12..13 players
ac_port        :2:10:1:0:10:0       //dm
ac_ingress     :0:8:1:0:10:0
ac_werk        :13:10:1:12:13:0     // htf, 10 minutes, 12..13 players


      



// Change this file to make the map rotation different and add more..
// do only use standard maps and maps from your packages/maps/servermaps folder!